This remake of the PS2 classic invokes the best bits of its successors to build an impressive reworking.
Persona 3 Reload may not have FES or Portable content, but it’s shaping up to be a definitive edition of the game that birthed the modern Persona template.
Despite Persona 4 Golden and Persona 5 Royal being two of my all time favourite games, I’ve never quite managed to get through Persona 3. The FES and Portable editions of the game both added substantial changes that made it hard to pick between them. The biggest changes being ‘The Answer’ â an epilogue to the story â in FES, with Portable hosting a second campaign starring Kotone Shiomi: the series’ second ever female protagonist (after Maya Amano in Persona 2: Eternal Punishment). I went with FES but didn’t make it past the second Full Moon Operation due to the lack of controllable party members â which was introduced in Portable.
In the end Persona 3 Reload isn’t taking a side and is instead remaking the original game with improvements based on later entries. Truth be told, I didn’t expect the return of Kotone Shiomi as that amount of new content was easier due to cutbacks in other areas (mainly taking a visual novel approach rather than the overworld exploration of the PS2 versions), but no The Answer was a shock. And yet despite these cutbacks, my time with Persona 3 Reload has me convinced it will be the best way to go.
In the demo I had access to the early floors of Tartarus and the first Full Moon operation (which are where the games boss fights take place). And Immediately this is a striking remake. Persona games look good regardless of hardware limitations, but Reload is stunning thanks to its use of Unreal Engine 4 â for the first time in the series â alongside it running at 60fps unlike Persona 5. Most crucially, Persona 3 takes on one of the greatest aspects of Persona 5 â the menu and UI design â without losing touch of Persona 3’s already distinct visual style.