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HomeSourcesmetro.co.ukHow Steam Deck reignited my passion for gaming and then killed it

How Steam Deck reignited my passion for gaming and then killed it

A reader is frustrated that the video games industry is stuck in a rut and the Steam Deck only helps to highlight the lack of advancement.

In 1983 I realised that I loved videogaming. I bought Crash Magazine every month to keep up with the news, spent my formative years hanging around the arcades and game stores, spending every bit of pocket money I had on games. As I got older my income increased and expenditure did as well. I’ve owned every console format at one time or another and always had a lot of fun, everything from Assassin’s Creed to Zelda.

But one thing always remained constant; the latest consoles offered a gaming experience impossible in previous generations. The Amiga was a different world to the Spectrum, Sonic was better than Zool, and Super Mario 64 was better than, well, anything. By the time we reached the Xbox 360 era and played multiplayer Gears Of War over broadband it really did feel like things couldn’t get better than this. And it didn’t, much.

The PlayStation 4 and 5 era hasn’t offered us that leap in gameplay. Graphics are better, sure, but gaming feels much the same as it was, with only VR offering something new. The Gran Turismo series was groundbreaking on PlayStation, but subsequent iterations simply refine, not redefine, the gaming experience.

Gran Turismo 3 (PlayStation 2, 2001) runs at 60 frames per second and looks similar to a current gen game on a CRT monitor. Today, many similar games on PlayStation 4 and 5 need you to tone the graphics settings down to achieve 60fps.

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